azur lane high efficiency combat logistics plan how to use

Azur Lane game features a variety of game modes such as adventure, exercise(PvP), Daily Missions, Commission(events), and much more. 2 ) However, the Sirens give XP comparable to main story 9-4, which is much more commensurate even before mentioning the drops. Corresponding stat depends on which ship causes the flood. FormationBonus Enhancement of an equipment provides an increase based on their rarity (number of stars). ArmorModifier For unmodified reload time, go to "Storage" and click on the weapon in question without going through the page of any ship girl. . By equipping certain Augment Modules, a vanguard can perform a Slash Attack. 100 LevelDifference ? + 2 The effectiveness of ships rises rapidly with level due to level advantage bonus, stat increases, and limit breaks. 100 . Any Reload stat bonus granted by skills in percent. The shell type modifiers are further divided by gun types. ? Okay High Efficiency Combat Logistic Plan works in event hard mode. AA ) After the upcoming maintenance, new missions will be added for Rookie Training related to PR1. 0 It Makes You Crave Noodles! . = EnemyShipLevel AlliedShipLevel ( X azur lane high efficiency combat logistics plan how to use azur lane high efficiency combat logistics plan how to use EquipmentRate + In those events, movement range will be the following: ) Note: This formula is empirical. [ ] 7177 , | , Bj | [Vietsub + Lyric] 24Kgoldn Mood (Remix) | Music Tik Tok , | ! . In terms of hard resources, oil is the main limiting factor on earning XP. First, shipgirls on the first floor of the Dorm gain XP every hour based on your commander level, the Dorms Comfort level, and food. azur lane high efficiency combat logistics plan how to use WeaponCoefficient Both normal bombs and stock bombs have their target already selected, prioritizing elites/humanoid targets, upon launching an airstrike. Tapping it will increase her affinity by 0.1 to 0.3 points. A 2:2 fleet of 48 oil cost can achieve 143 XP per oil. Refer to specific equipment pages for specific information. ACVBonus 100 ( However: If a D-rank defeat occurs, the losing fleet will retreat from the map, and the enemy node will remain intact. This means that HE-wielding battleships are in fact even more deadly than they seem to be on the scoreboard. Note: Values shown in game for recommended ACV will differ slightly from the values shown in this wiki. You can also assist other people who call for help with Hiryuu 3 times a day, which is a separate limit from your own challenges. Fires of different BurnIDs are stackable where they have their own independent timers. = + ( + It is denoted by either numerical level or from maximum ("Lethal") threat to minimum ("Safe") threat. As an example, if you are able to do 9-4 with a 1:1 fleet with 24 oil cost, you can earn up to 140 XP per oil. {\displaystyle {\text{AmbushAvoidanceRate}}={\dfrac {({\text{TotalEvasion}})^{2/3}}{({\text{TotalEvasion}})^{2/3}+{\text{MapAvoidanceValue}}}}+{\text{EquipmentRate}}}, Encounter Rate is a game mechanic part of Encounters that determines the increasing rate of encountering Ambush Fleets and Air Raids whenever your fleet moves on the map. ManualBit One Iota of Effort, Two Can Play at That Game, Reload stat of a ship plus the bonus reload from any equipment and. "? {\displaystyle 1} . CriticalModifier All three main damage types could be affected by various other factors, most notably Ammo (at 0 Ammo, your ships inflict -50% damage), while the several extra damage types will ignore it. 1 FinalDamage For example B3 gives you 80 event points, and if it is your first clear, it gives 240 p 100 Spawned fleets do not give XP or rewards. 1 How do you unlock Azur Lane in Clear mode? 2 EquipmentDamage OwnShipMaxHP Any AA guns equipped in the Main Fleet will act as though they were equipped in the escort fleet, and will only fire when there are planes in the AA region indicated by the dotted line surrounding the escort fleet. During a sortie, you can manually control your fleet, or you can have an AI control your fleet for you by clicking on the "Auto-Search" button on the bottom-right of the screen (Auto-Search is unlocked after finishing Chapter 1-3). These commissions also give a large amount of coins and other rewards. 3-4: The infamous foxmine, so named for its dual Super Rare drop of Akagi and Kaga. Click on the second button on the left, boxed in red. . | __ 437 . Its strength is based on the number of in it, the more of this "" the more enemy ships present during combat. OtherShipMaxHP Operation Siren will not reduce morale (though morale bonus experience is still in effect) nor, Kinda Cowboy Hat | Escape From Tarkov - Where To Find Found In Raid \"Kinda Cowboy Hats\" - Dressed To Kill Quest Guide! e 1 {\displaystyle {\text{ReloadTime}}={\dfrac {\sum _{i}^{N}{\text{reloadtime}}({\text{Equipment}}_{i})}{\text{NumberOfAAGuns}}}+0.5}, The coverage of AA fire is outlined by the dotted lines surrounding your escort fleet. + Medial Marijuana Recommendations. We apologise for any inconvenience you may experience using this page. ( FormationBonus + 4 Wisdom Cubes and 2 High-Efficiency Combat Logistics Plans have been sent out as compensation. + Flood damage is caused every 3 seconds, the first instance at 3 seconds after the effect is inflicted. Stock bombs are a total of 6 bombs which every carrier has and are independent of the aircraft carried by the carrier, they have a coefficient of (80%, 85%, 100%) and the base damage only depends on limit break level. Seaplanes Supposing you earn 120 XP per sortie Oil, this corresponds to about 25 800 sortie Oil per week to reach full Lecture Hall utilization. Note that the HP reduction to a node is capped at 3% minimum and at 20% maximum. . HQ apologizes for the inconvenience. ) < . ] 150 100 1 4615 , 126 : "led - LED ? 166 , | ! 2 0.025 Extra experience will not be stored. For every 1 level your ship is above that of an enemy, you deal 2% more damage and receive 2% less damage (stacks with Threat Level, with maximum cap at 50% increased damage output + reduced damage taken). = However, only a total of 300 PR1 blueprints can be obtained from the Catch-Up system. The highest-damage scorer in a battle earns MVP, which grants 2 XP; and the flagship earns 1.5 XP. However, since it operates independently and does not cost oil directly, it is still a resource to be utilized. ( ) {\displaystyle 0} + List of Operation Siren Zones - Azur Lane Wiki 0.5 Hidden ships will NOT be directly shot at unless revealed. 1674 , 29016 : " - "? Ihr Schreiner & Schlosser in Steinperf und Dillenburg X Compared to a small fleet ( ), a medium fleet ( ) gives +10% XP, and a large fleet ( ) gives +20% XP. ) The formula for this is as follows: You.aseanseafoodexpo.com : https://you.aseanseafoodexpo.com/blog/. burns). When entering a battle, an Airspace Control Value (ACV) will be displayed. i 1 azur lane high efficiency combat logistics plan . The Detection Gauge represents how close the enemy is to detecting the presence of your carriers. This would be exactly true if the entire formula was. Siren Rally Point: Found in Obscured zones. Furthermore, leveling ships can benefit your entire fleet through research. {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times \left(1+{\frac {\color {Red}{\text{Firepower}}}{100}}\times (1+{\text{FormationBonus}}+{\text{FPSkillBonus}})\right)+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\\&\times (1+{\text{AmmoTypeModifier}})\times (1+{\text{EnemyDebuff}})\times (1+{\text{HunterSkill}})\times (1+{\text{ManualBit}}\times (0.2+{\text{ManualModifier}}))\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, Torpedoes - Similar to guns, but instead of depending on the firepower of your ships, it depends on the (torpedo) of your ship. is a random EnemyDebuff + ( 1 Menu. . ( NumberOfAAGuns ASW InitialEnemyACV . ) 0 Ships which have already been sunk before the battle will not count towards this. : " - ? "? 3 # # #"? If there's only one victory condition available, all victories are S-Rank by default. Amazon's Study Hall - Daily Questions Megathread (12/22) Average Submarine Fleet Level cooldown As such, if you want to earn lots of XP, you should maximize the amount of that you earn: Make sure that your Canteen is upgraded as far as your level will allow. ) If a fire is started, the ship will be damaged up to 5 times, with the first instance being 3 seconds after the hit. TotalEvasion Reload is the rate at which gun/air raids/torpedoes fire/charge up. Operation Siren consist of four story-mode chapters and players travel from zone to zone fighting enemies, collecting materials, and explorer. KakumiA () 728 17 . When this value is reduced mid-sortie under the required value (ex. 1 ) ) ) WeaponCoefficient EXP gained from the Dorm increases with level. ) + 5 Precomputed values can be found at List of Ships by Airspace Control Value. Chapter 9: This is roughly the last chapter that can be farmed comfortably by off-meta ships in a 1:1 fleet. + ) ( ) Ooo ! + . 0.3 3 1 . Plane Reload 1 You can see a list of supported browsers in our Help Center.